1/4/2023 0 Comments Spiral knights treasure vault![]() Spiral knights treasure vault full#Just below the surface is a huge Steampunk dungeon full of monsters, traps, whirling gears and energy fields. The members of an unidentifiable race have crash-landed on the hostile planet Cradle. Damaging it enough will destroy the Battlepod.A casual MMO by Three Rings, the makers of Puzzle Pirates. However, this Battlepod will regenerate the force field in a short time, so it's essential to attack quick before it regenerates. Its mouth will close once the field's fragment is down. This Battlepod has a protective force field that can be destroyed by damaging it enough, leaving it defenseless towards attacks. Like a normal Battlepod, it is equipped with many weapons made by Grinchlins to exterminate any that trespass Mount Krampus. The entire battle consists of only one phase with a reasonable amount of health for a miniboss. They vary between Slush Puppies, Rocket Puppies, Grinchlin Thwackers, Grinchlin Stalkers, Darkfang Menders and Humbugs. Many monster spawners appear during the battle to aid the Battlepod. Though sometimes labelled "Krampod"(likely a portmanteau of a reference to the Krampus by blending Krampus' name and this Battlepod's name together) by some people, this large Battlepod blocks the path to the loot boxes at the top of Mount Krampus. Event Dangerous Mission: Grinchlin Assault!: Summit.Each time he revives, the crystal on his black glows more fiercely, two more Shadow Orbs encircle him and fiend family monsters appear to aid him (some Beryl Greavers and a Silkwing). When he is defeated, he "revives" like a regular Spiral Knight however he can only do this twice, resulting in the fight taking place in 3 phases.He is also incapable of buffing his attack power. No abrupt dashing - Arkus is not capable of dashing, unlike other Trojans.Wider array of possible attacks - a normal Trojan has only three attacks available.No immunity to frontal damage - you can hit him from any side, but the frontal damage is substantially reduced.Long weapon reach - this Trojan's attacks seem to be able to reach twice as far as any other regular Trojan's.A few aspects differ him from a regular T3 Trojan: Despite the fact that he seems to have transformed into a Trojan, he retains the attack style of a spiral knight. He is finally defeated and shattered to pieces when he takes enough damage.Īfter defeating him you can access the treasure floor.Īrkus is a fallen ex-knight of the Spiral Order. Third phase: He spawns two to four Layoafers.Frozen Souls come to help Maulos in this part of the battle. Second phase: He spawns around four Frostifurs and when hit enough will again surround himself with ice.When he's dealt enough damage, Maulos will surround himself with a block of ice, will not move and will be very easy to hit. First phase: He spawns two invincible Perma-Frostifur.He is supported by a lot of cold monsters. His attack buff also knocks back knights and creates blocks of ice. He uses a mace like Lord Vanaduke that will create a trail of breakable ice, causing the Freeze status to anyone who gets in the path of it. The boss consists of three phases, during every phase Tundralisks will spawn. A mysterious Frozen Trojan intending to freeze Cradle with Everfrost's power resource. Dangerous Mission: Heart of Ice: Amu-Sol.This boss was introduced to the game in release.The Big Iron fires 6-8 lasers at once, 5 times, before its shield deactivates.Īfter dealing enough damage to the Big Iron in the last phase, it shuts down and gets destroyed, but for good this time.The Big Iron fires 4-6 lasers at once, 4 times, before its shield deactivates.Adds another monster spawner with the same behaviour as the first to the upper right area of the fight. Second phase: Electronics glow orange.The Big Iron fires 2 lasers at once, 3 times, before its shield deactivates.summons a monster spawner in the upper left, which can spawn one Surgebot, Volt Knight or Voltrode at a time. It's mouth will open after it fires lasers a few times. The Big Iron can only be damaged when it's mouth is open. The Big Iron fires a number of laser beams in random directions. Shock spheres orbit The Big Iron for most of the fight. These wires have health, but they appear and disappear so quickly that fighting with the intent of damaging them is moot. Tendril-like "wires" constantly erupt out of the ground, target the player, and stab downward, burrowing back into the ground. When it's active, it will go through three phases if enough damage is dealt per phase. It is a large, centuries old Battlepod-like enemy that is fixed to the chamber's floor. Dangerous Mission: Ghosts in the Machine: Iron Hulk. ![]()
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